Fashion

Some sprites I drew while learning to work on things like posing and more elaborate clothing, all while staying within the restrictions of using the NES color palette.





Microcomputer Graphics

Sprites made in the style of microcomputers, such as the MSX and ZX Spectrum.





8-bit

Graphics made specifically for NES and Game Boy/Game Boy Color.





16-bit

Going up another couple generations: Genesis, SNES, possibly even the GBA or PSX.





3D

Low-poly 3D work I've done, some of which were for an unfinished project; turns out making 3D games is really hard!