space invaders

Something that I’ve mentioned here and there in passing, but have never done an entire post about (until now anyway) is how much I fucking love Space Invaders. I’ve struggled for literally years to try and explain what it is about that game that’s so important to me. Not just because it’s a great, timeless classic that spans generations; a lot of games fit that description.

I’ve written about this one particular time in my life multiple times (see examples: Mega Man 9, No More Heroes), probably because it was a more formative time than I had previously thought; having a bad job with weird hours that kept me from being social. It’s hard to go out drinking with twenty-somethings when you have to be up at five the next day. So as a result, I would come home, tired as fuck, and just sit at my computer until bedtime. One of the first things I did when I got this job was going out and buying a new, “better” computer; a 2006 eMachines is still better than the 1999 eMachines my parents got for me as a teenager. And one of the things I did on that computer was download and play whatever MAME ROMs had interesting enough titles off of PlanetEmu (which is still alive and kicking, God Bless). I had (have) this thing for the aesthetic of old arcade games. That pre-1993 era of coin-ops.

In my weird ass brain, this old arcade style is something I find massively pleasing. Bright foreground colors to offset the solid black background. Rough, tiny sprites that manage to be detailed enough for your imagination to fill in the gaps. The loud sounds designed to reverberate through an entire arcade and get your attention. There are a number of games that fit this mold perfectly. Listing them all here would read like a passage from Ready Player One, so I won’t do that. But what I will do is say that, as far as I’m concerned, Space Invaders is the definition of the arcade aesthetic. The kind of game to keep your attention while you freeze your ass off in a shitty apartment while reading LiveJournal posts.

This is one of those posts that’s kind of weird to write. Mostly because you can’t really review Space Invaders. Everyone has played this game. Your mom has played this game. It’s on every system known to man. You can play it on your calculator, or on your watch, or in your web browser. The invader designs are so ubiquitous to the point of complete annoyance; every shitty “Gamer Aesthetic” account has to have at least a hundred pictures of these things painted on a building by some two-bit Banksy wannabe. What can I say, Space Invaders is good? No shit! It rules! It’s a timeless classic! It is literally perfect. It’s probably the most popular video game in the world, and I am utterly obsessed with it. This hypnotic, zen-like piece of art. It’s comfort food for the Depressed Gamer.

I guess I’ve already made my point about why I like Space Invaders so much, as best I can, anyway. Think maybe I’ll pad the rest of this post out with some notable versions/collections.

SPACE INVADERS (SG-1000)

The Sega SG-1000 was…it was something. A woefully underpowered console that made the mistake of coming out the exact same day as the Nintendo Famicom, which ultimately and immediately crushed it. But it did have some nice games on it, one of which being a really good port of Space Invaders. It’s easy to overlook now, but back then, having a home port of an arcade game that looked even remotely like the original game was nothing short of a miracle, which the SG-1000 managed to accomplish.

I mean, it’s not 100% accurate, but it has nice colors, you can recognize the graphics, and the screen resolution ends up working out well. Which is more than can be said for whatever the fuck the Famicom ended up shitting out.

what the fuck is this

SIMPLE 1500 SERIES VOLUME 73- THE INVADERS (PLAYSTATION)

This is a compilation pack. It contains all four version of the original Invaders (black and white, cellophane overlay, upright cabinet with the mirror reflecting the game background at you, and color). Also has a VS mode, where you fight another player/CPU to send as many invaders to their side until they lose, a Time Attack, and a 3D mode (pictured above), which is a neat gimmick, if nothing else.

There were two other compilations on the Playstation, but they aren’t as good, because they don’t have as much stuff. Play this one.

SPACE INVADERS ANNIVERSARY (PLAYSTATION 2)

Admittedly, this is pretty much the same as the previous compilation, except that this has Space Invaders Part 2. Well, there’s the aesthetic, where all of the games are played through a virtual game center. It’s interesting because the games are played directly on the machines themselves, without loading up a different screen. It’s a neat effect.

Oh, right, one more thing: you can play different background music from other Taito games! As someone who fucking loves Taito music, this rules. Just wish that there were more songs. For fucks’ sake, the ISO is less than 40 megs, I think you could have fit a few more tracks onto the DVD, guys.

Play this one, too. The PS2 collection is great.

why can’t i go into the space invaders bathroom?

SPACE INVADERS POCKET COLLECTION (PSP)

This collection is…okay. It has all four versions of Space Invaders, includes Part 2, Return of the Invaders, Majestic Twelve, and Space Invaders ’95. Won’t be covering those, as I’m trying to focus specifically on the original game here. Rest assured, they’re all fucking great. The selection and variety is great. The problem though, is that the screen resolution is really small, and cannot be adjusted for the PSP’s wide screen. Now, playing this in an emulator, this isn’t a problem. But if you’re playing on an actual PSP, like I was, it’s hard as shit to see things sometimes. That being said, it’s a big collection of games that you can play on the go, so it gets a mention here.

SPACE INVADERS (GAME BOY)

This is Space Invaders. Space Invaders on Game Boy. That’s about it.

UNLESS

Unless you plug the game into a Super Game Boy, in which case it then turns into Space Invaders: The Original Game! Granted, you could buy the compilation as a stand-alone SNES cartridge, and it was missing content from the arcade game, but whatever. Shit like this is awesome.

SPACE INVADERS DX (ARCADE)

This was the game the SNES port was based off of. An arcade game that was, again, a compilation, and had a versus mode. However, it also included a “parody” mode. This was really just more Space Invaders, but the graphics were replaced by characters from other Taito games. That’s fun.

OMAKE

I ordered these Space Invaders headphones from Japan around 12 years ago. I remember the sound quality on them being pretty okay. However, the cheap plastic used to put the whole thing together? Not so much. The electrical tape I put on to try and fix them wasn’t as sturdy as I had hoped, so I haven’t used them since then. Thought I would post about it here because why the fuck not.

Anyways. That’s Space Invaders. I love it, and it owns.

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